Images with some kind of interactivity are UI, even when they incorporate static images

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sohanuzzaman57
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Joined: Tue Jan 07, 2025 4:38 am

Images with some kind of interactivity are UI, even when they incorporate static images

Post by sohanuzzaman57 »

This is where the user experience design part ends and the designer can move on to interface design.


While UX covers all things research and structure, UI stands for visual appearance. Color schemes, fonts, icons, etc. In other words, designers create prototypes (the final look of your website) based on the UX stage and test its usability. Prototypes can be interactive or static.

User Interface Design specifically deals with the design of list of 1000 cell phone numbers interactive elements, and therefore exists almost exclusively in digital media, such as on computers, tablets or smartphones. Interactive elements such as drop-down menus, form aspects, clickable elements, animations, button designs are all essential tools for UI designers worldwide.

So, we can understand UI design as a construct that expands the definition of Graphic Design, as it relates to the way we interact with a product.


Interactive UI
Steve Jobs once said "Design is not what it looks like, design is how it works". He meant not what technology is used, but how people use and interact with something.

So you can conclude that UI design is a total concept and complex part of text, images, layout, animation, video and audible elements, navigation patterns, physical and/or virtual controls, even tactile and maybe aromatic experiences - anything - to actively engage with the user.

UI and UX
Web Developer
Programmers play a vital role in a website development team. They transform your ready-made designs into products that can be used by anyone on the internet.

Website development has at least two components - the client side, also called Front-End , and the server side - also called Back-End . Before discussing further about the role of Front-End and Back-End developers , let's first understand the components of client-side and server- side development .

As the name suggests, a server is someone who serves. While a client is someone who asks the server to serve.

So when someone opens www.softwareseni.co.id in Internet Explorer (or another browser), the browser goes to the SoftwareSeni machine on the internet, asking for content to be displayed. Here, the browser is the client and the SoftwareSeni machine that is always running and serving content is the server.
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